Dev#4 Kevin


Game Devlog #4

  1. In your area, what were your team's goals for the past week?

We've accomplished adding Start Game Menu, End Game Menu, Win Screen Menu, Base Game Menu, clicking the buttons now correctly retrieves the correct scene. Updated placeholder assets with images, Updated the prefabs so they can show the visual cues by adding the UI element as a child of the customer prefabs. Our goal is to prevent the force from pushing the UI element away from the parent element. WIP. 

  1. In your area, which of these goals have been accomplished by the team?

We've accomplished main design goals of spawning the customer smoothly, pushing them using force, allowing them to stop at the bomb in the center infront of the kangaroo so the customers can be destroyed properly. 

  1. In your area, what are the team's goals for next week?

We are updating all the placeholder images

  1. As an individual, what have you accomplished in the past week?

Designed and replace the lobby to the exported files Nathan sent, art assets uploaded and pushed

  1. As an individual, what will you accomplish by next week to stay on time?

Designed the start,end, win screen to be in theme with the hotel

  1. As an individual, what will you need to learn to accomplish these goals?

Updated assets

  1. You must have at least 1 visual aid per WDL (diagrams, sketches, screenshots, etc.).

Added all screenshots to the itch page 

  1. What were you playtesting? For example, an analog prototype with a description, a specific level of the alpha build, etc.

We playtested to make sure our core  mechanics are still working after adding everything

Get Kangaroo Hotel

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